Fog
Lost » Devlog
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Messed around with the Post processing using the PSX shader, it does not seem to work, cannot find a fix. used Unity's default fog in the lighting panel instead. it works well to hide elements in the game
Get Lost
Lost
Status | Prototype |
Author | rinq1 |
Tags | Atmospheric, First-Person, Horror, PSX (PlayStation), Singleplayer |
Languages | English |
Accessibility | Subtitles |
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